Painting With Photoshop Workshop is a two-day, project-based class intended to provide students with real world approaches for creating Photoshop paintings in a production environment. Instructor Jesse Silver has 22 years of production experience using Photoshop and the workshop is distilled from this extensive experience.
This class will focus on creating these worlds, from simple interior office sets to majestic castles in a fantasy landscape, you will learn the tools and theories in creating any environment of your choosing. Environmental Design is the art of creating spaces and worlds from imagination.
As ZBrush possesses the fastest and best soft selection, modification tools available for sculpting in realtime, students will learn an exciting new technique that increases their creative workflow. ZBrush is a revolutionary organic modeling and texturing tool that is currently taking the CG industry by storm.
Students will learn about shaping light and shadows, lighting and rendering workflows, depth of field, caustics, raytracing, image based lighting, shader networks, photorealistic techniques, character lighting, and set lighting. Lighting is essential for the creation of compelling scenes in 3d just as in live action cinematography.
ZBrush 250 - Character Development
This new intermediate class will cover more advanced techniques using ZBrush for visual development for feature film and television. More advanced organic and hard-surfaced modeling techniques will be covered along with UV unwrapping and layout techniques making sure your character or creature is properly prepared for pipeline use.